IMMERSIVE ARCHITECTURE

LIVE IT BEFORE IT EXISTS

With virtual reality you can walk, sit, lie on your next bed, turn on lights... Plants and renders do not communicate enough. With VR potential clients have EMOTIONAL experiences that become memories. This is good for both the customer and the seller because the project is straightforward ... thus enhancing mutual trust.

LIVE IT WHILE YOU BUILD IT

VirtualWorld™ offers architects and engineers the ability to enter the final product before it is complete, making changes to the process and having a better understanding of spatiality.

WALK

With virtual reality you can move with your own feet in a completely interactive world. Your body is the only limit: kneel, sit, jump, lie down...

SPATIALITY

Virtual reality offers stereoscopy. Each eye receives a different image allowing the eye to read depth. Users thus perceive the feeling of spaciousness and height

TOUCH

Wireless controls copy every movement of your hands and fingers into a virtual representation of the 3D world. Interactivity thus becomes intuitive and natural for the user. Open doors, change furniture, turn on lights, play. Everything, literally, at your fingertips

VR Scale room

Foot movement (walking)

YES

Freedom of movement

YES

Stereoscopy
(depth)

YES

Photorealism

YES

Renders and animations

YES

Need PC for
VR

YES

Surround sound and music

YES

VR Scale Room (Oculus Quest)

Foot movement (walking)

YES

Freedom of movement

YES

Stereoscopy
(depth)

YES

Photorealism

WITH 3D SCAN

Renders and animations

YES

Need PC for
VR

NO

Surround sound and music

YES

Oculus Go

Foot movement (walking)

NO

Freedom of movement

NO

Stereoscopy
(depth)

YES

Photorealism

YES

Renders and animations

YES

Need PC for
VR

NO

Surround sound and music

YES

Multi-platform(Web, tablets, smartphones)

Foot movement (walking)

NO

Freedom of movement

NO

Stereoscopy
(depth)

NO

Photorealism

YES

Renders and animations

YES

Need PC for
VR

NO

Surround sound and music

NO

Classic Matterport

Foot movement (walking)

NO

Freedom of movement

NO

Stereoscopy
(depth)

NO

Photorealism

YES

Renders and animations

NO

Need PC for
VR

NO

Surround sound and music

NO

Matterport Expanded

Foot movement (walking)

NO

Freedom of movement

NO

Stereoscopy
(depth)

YES

Photorealism

YES

Renders and animations

NO

Need PC for
VR

NO

Surround sound and music

YES

Photogrammetry

Foot movement (walking)

YES

Freedom of movement

YES

Stereoscopy
(depth)

YES

Photorealism

YES

Renders and animations

YES

Need PC for
VR

YES

Surround sound and music

YES

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