LIVE IT BEFORE IT EXISTS
With virtual reality you can walk, sit, lie on your next bed, turn on lights... Plants and renders do not communicate enough. With VR potential clients have EMOTIONAL experiences that become memories. This is good for both the customer and the seller because the project is straightforward ... thus enhancing mutual trust.
LIVE IT WHILE YOU BUILD IT
VirtualWorld™ offers architects and engineers the ability to enter the final product before it is complete, making changes to the process and having a better understanding of spatiality.
WALK
With virtual reality you can move with your own feet in a completely interactive world. Your body is the only limit: kneel, sit, jump, lie down...
SPATIALITY
Virtual reality offers stereoscopy. Each eye receives a different image allowing the eye to read depth. Users thus perceive the feeling of spaciousness and height
TOUCH
Wireless controls copy every movement of your hands and fingers into a virtual representation of the 3D world. Interactivity thus becomes intuitive and natural for the user. Open doors, change furniture, turn on lights, play. Everything, literally, at your fingertips
VR Scale room
Foot movement (walking)
YES
Freedom of movement
YES
Stereoscopy
(depth)
(depth)
YES
Photorealism
YES
Renders and animations
YES
Need PC for
VR
VR
YES
Surround sound and music
YES
VR Scale Room (Oculus Quest)
Foot movement (walking)
YES
Freedom of movement
YES
Stereoscopy
(depth)
(depth)
YES
Photorealism
WITH 3D SCAN
Renders and animations
YES
Need PC for
VR
VR
NO
Surround sound and music
YES
Oculus Go
Foot movement (walking)
NO
Freedom of movement
NO
Stereoscopy
(depth)
(depth)
YES
Photorealism
YES
Renders and animations
YES
Need PC for
VR
VR
NO
Surround sound and music
YES
Multi-platform(Web, tablets, smartphones)
Foot movement (walking)
NO
Freedom of movement
NO
Stereoscopy
(depth)
(depth)
NO
Photorealism
YES
Renders and animations
YES
Need PC for
VR
VR
NO
Surround sound and music
NO
Classic Matterport
Foot movement (walking)
NO
Freedom of movement
NO
Stereoscopy
(depth)
(depth)
NO
Photorealism
YES
Renders and animations
NO
Need PC for
VR
VR
NO
Surround sound and music
NO
Matterport Expanded
Foot movement (walking)
NO
Freedom of movement
NO
Stereoscopy
(depth)
(depth)
YES
Photorealism
YES
Renders and animations
NO
Need PC for
VR
VR
NO
Surround sound and music
YES
Photogrammetry
Foot movement (walking)
YES
Freedom of movement
YES
Stereoscopy
(depth)
(depth)
YES
Photorealism
YES
Renders and animations
YES
Need PC for
VR
VR
YES
Surround sound and music
YES